Path
Path is [pool_addr, tokenAIn, pool_addr, tokenAIn ...], alternating 20 bytes and then one byte for the tokenAIn bool.
State Variables
ADDR_SIZE
The length of the bytes encoded address.
uint256 private constant ADDR_SIZE = 20;
BOOL_SIZE
The length of the bytes encoded bool.
uint256 private constant BOOL_SIZE = 1;
NEXT_OFFSET
The offset of a single token address and pool address.
uint256 private constant NEXT_OFFSET = ADDR_SIZE + BOOL_SIZE;
Functions
hasMultiplePools
Returns true iff the path contains two or more pools.
function hasMultiplePools(bytes memory path) internal pure returns (bool);
Parameters
Name
Type
Description
path
bytes
The encoded swap path.
Returns
Name
Type
Description
<none>
bool
True if path contains two or more pools, otherwise false.
decodeFirstPool
Decodes the first pool in path.
function decodeFirstPool(bytes memory path) internal pure returns (IMaverickV2Pool pool, bool tokenAIn);
Parameters
Name
Type
Description
path
bytes
The bytes encoded swap path.
decodeNextPoolAddress
function decodeNextPoolAddress(bytes memory path) internal pure returns (address pool);
skipToken
Skips a token + pool element from the buffer and returns the remainder.
function skipToken(bytes memory path) internal pure returns (bytes memory);
Parameters
Name
Type
Description
path
bytes
The swap path.
Returns
Name
Type
Description
<none>
bytes
The remaining token + pool elements in the path.
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