Maverick Docs
  • Introducing Maverick
  • Getting Started
    • 🖥️The Maverick V2 UI
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    • 🤝Traders
      • How to Make a Swap
    • 💰Liquidity Providers
      • Understanding Liquidity Provision
      • Understanding Modes
      • How to Add Liquidity
      • How to Deploy a New Pool
      • How to Check Position Balances
      • How to Manage Liquidity in a Pool
      • How to Migrate from V1 to V2
      • Understanding Permanent Loss
      • Liquidity Strategies
    • ⚡Incentives
      • Understanding Boosted Positions
      • Understanding Incentives
      • How to Join a Boosted Position
      • How to Create a Boosted Position
      • How to Manage a Boosted Position
      • How to Add Incentives
    • 🎡veFlywheel
      • veFlywheel Basics
      • Guide to veFlywheel Emissions
      • How to Vote to Direct Emissions
    • 👩‍🏫Advanced Tutorials
      • Single-Sided Incentives
  • Technical Reference
    • Contract Addresses
      • V1 Contract Addresses
      • V2 Contract Addresses
    • Maverick V1
      • V1 Whitepaper
      • V1 Contracts
        • Router
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    • Maverick V2
      • V2 Whitepaper
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        • Maverick V2 Common Contracts
          • base
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            • IMaverickV2AddLiquidityCallback
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          • interfaces
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            • IMaverickV2VotingEscrowBase
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            • IMaverickV2VotingEscrowWSync
          • libraries
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            • IHistoricalBalance
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          • MaverickV2VotingEscrowWSync
        • Maverick V2 Supplemental Contracts
          • base
            • Checks
            • IChecks
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          • boostedpositionbase
            • BoostedPositionBase
            • IBoostedPositionBase
            • ImmutableArrayGetter
          • interfaces
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            • IMaverickV2BoostedPositionFactory
            • IMaverickV2LiquidityManager
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            • IMaverickV2Position
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          • libraries
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            • BoostedPositionDeployerStatic
            • BytesLib
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            • PackLib
            • Path
            • PoolInspection
          • liquiditybase
            • ArgPacker
            • IArgPacker
          • paymentbase
            • IERC20PermitAllowed
            • IPayment
            • ISelfPermit
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            • Payment
            • SelfPermit
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          • positionbase
            • INft
            • Nft
          • routerbase
            • CallbackOperations
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            • ICallbackOperations
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          • MaverickV2BoostedPositionDynamic
          • MaverickV2BoostedPositionFactory
          • MaverickV2BoostedPositionStatic
          • MaverickV2LiquidityManager
          • MaverickV2PoolLens
          • MaverickV2Position
          • MaverickV2Quoter
          • MaverickV2Router
          • PositionImage
      • V2 API Documentation
      • V2 Testnet Guide
        • Get Sepolia ETH & Test Tokens
        • How to Create a Boosted Position in V2
        • How to Add & Match Incentives
        • How to Create a veFlywheel
    • Development FAQ
    • Finding LP Balances
  • MAV token
    • MAV Token & Tokenomics
    • veMAV & MAV Staking
    • How to Stake MAV
    • Syncing V1 veMAV
    • Airdrop Information
      • Maverick Ecosystem Rewards Pre-Season Airdrop
      • Maverick Governance & S1 Airdrops
  • Further Information
    • Frequently Asked Questions
    • Glossary
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    • Maverick Wallets
    • Dune Analytics
    • Rebasing Tokens
    • Restricted Territories
    • Delphi Digital Report
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  1. Technical Reference
  2. Maverick V2
  3. V2 Contracts
  4. Maverick V2 Supplemental Contracts
  5. liquiditybase

IArgPacker

Functions

packAddLiquidityArgs

Packs addLiquidity paramters into a bytes object. The packing is [kind, ticksArray, amountsArray] where the arrays are packed like this: [length, array[0], array[1],..., array[length-1]]. length is 1 byte (256 total possible elements).

function packAddLiquidityArgs(IMaverickV2Pool.AddLiquidityParams memory args)
    external
    pure
    returns (bytes memory argsPacked);

unpackAddLiquidityArgs

Unpacks packed addLiquidity parameters.

function unpackAddLiquidityArgs(bytes memory argsPacked)
    external
    pure
    returns (IMaverickV2Pool.AddLiquidityParams memory args);

packAddLiquidityArgsArray

Packs addLiquidity paramters array element-wise.

function packAddLiquidityArgsArray(IMaverickV2Pool.AddLiquidityParams[] memory args)
    external
    pure
    returns (bytes[] memory argsPacked);

packUint88Array

Packs sqrtPrice breaks array with this format: [length, array[0], array[1],..., array[length-1]] where length is 1 byte.

function packUint88Array(uint88[] memory fullArray) external pure returns (bytes memory packedArray);

unpackUint88Array

Unpacks sqrtPrice breaks bytes object into array.

function unpackUint88Array(bytes memory packedArray) external pure returns (uint88[] memory fullArray);

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Last updated 1 year ago